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	<title>MXM-Studios &#187; The Sims</title>
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	<link>http://mxm-studios.com</link>
	<description>the thoughts and creations of a naughty machinima artist</description>
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		<title>The Sims: Happy 10th Birthday!</title>
		<link>http://mxm-studios.com/the-sims-happy-10th-birthday/</link>
		<comments>http://mxm-studios.com/the-sims-happy-10th-birthday/#comments</comments>
		<pubDate>Fri, 05 Feb 2010 13:34:07 +0000</pubDate>
		<dc:creator>MaXsiM</dc:creator>
				<category><![CDATA[The Sims 3]]></category>
		<category><![CDATA[Birthday]]></category>
		<category><![CDATA[simish]]></category>
		<category><![CDATA[The Sims]]></category>
		<category><![CDATA[Will Wright]]></category>

		<guid isPermaLink="false">http://mxm-studios.com/?p=1798</guid>
		<description><![CDATA[When you have an idea and everybody tells you it&#8217;s crap, you know you&#8217;ve found a valuable niche. More than 20 years ago a young computer freak had an idea. He wanted to create a computer game that didn&#8217;t contain action and violence. When Will Wright tried to find a publisher for &#8220;Sim City&#8221; everybody [...]]]></description>
			<content:encoded><![CDATA[<h2>When you have an idea and everybody tells you it&#8217;s crap, you know you&#8217;ve found a valuable niche.</h2>
<p>More than 20 years ago a young computer freak had an idea. He wanted to create a computer game that didn&#8217;t contain action and violence.</p>
<p>When Will Wright tried to find a publisher for &#8220;Sim City&#8221; everybody said he&#8217;s crazy, a game without action is just boring, nobody would ever buy such a shit.</p>
<p>Little time later Will Wright was a Multi-Millionar&#8230;</p>
<p><span id="more-1798"></span></p>
<h3>Deja-vu!</h3>
<p>It&#8217;s most interesting that Will Wright made the same experience about 10 years later, when he again wanted to create another kind of &#8220;boring&#8221; game, The Sims.</p>
<p>Again, most publishers were laughing at him. It&#8217;s no secret that nobody at EA Games, who finally published The Sims (original release date was February 4, 2000), believed in a big success.</p>
<p>Who would love to play with a virtual puppet house and characters that act in the same none-spectacular way like everybody&#8217;s neighbor?</p>
<h3>Happy Birthday, Sims&#8230;</h3>
<p>&#8230;and congrats to about 125 Million sales (instead of 160.000 expected) and 2.5 Billion turnover.</p>
<p>Will Wright&#8217;s The Sims franchise really changed the computer game industry, it flattened the ground for virtual worlds like Second Life, it set a new definition of the word Avatar and in some cases even changed the way of thinking.</p>
<p>Your Sims can be straight or gay/lesbian, they are in all directions open-minded and demonstrate that it&#8217;s cool to work hard and learn new things everyday.</p>
<h3>Power up your creativity!</h3>
<p>But the most important point for me personally is: The Sims unleashed the hidden creativity of millions of people.</p>
<p>I know pretty many computer games and i am a first-generation simulation game fan (Sim City 2000 from 1993 was my first computer game on the PC) . But i don&#8217;t know any other game that gives you so many &#8211; almost unlimited &#8211; possibilities to build, create and share virtual content. Back in 2000 this was simply ground-breaking.</p>
<p>In fact &#8211; and this is what you won&#8217;t read in the old media press &#8211; The Sims also pushed the game modding scene onto a higher stage, out of dark shady corners into burning spotlight.</p>
<p>Without the free and uncensored thinking and developing of independent programmers and creators the game never would have gained such a gigantic success. Of course this is not the official version.</p>
<p>In the meantime the official &#8220;exchange&#8221; has commercialized the custom-creation-trend. I repeat myself when i say that EA&#8217;s exchange is the commercial mainstream pool for custom content.</p>
<p>Though it&#8217;s every companies right to keep their customers nearby (it&#8217;s easier to get their money then), i always recommend to support the &#8220;free&#8221; scene&#8230;</p>
<p>Anyway&#8230;</p>
<h3>May they live a long life!</h3>
<p>Just let me say Happy Birthday to The Sims, thanks for 10 entertaining years. May you live a long life, i&#8217;m still looking forward to The Sims 47 ;)</p>
<p>And a thousand thanks to Will Wright for swimming against the stream to make the whole river flow into the reverse direction.</p>
<p>Let me close with a few words Simish:</p>
<p>Dee mee numin, ron be mau mau, geng gee dohz! Bomb lap ga doh hogey, sha boom ad dif woah!</p>
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