Iray Tone Mapping Comparison

DAZ 4.8 introduces Nvidia’s Iray render engine. There’s much fuss going on but i don’t want to join the “is it better than 3Delight or not”-Discussion here… Well, it’s not “better”, it’s different :)

Let’s start simple and de-mystify Iray by looking at its Tone-Mapping department. It’s pretty much like working with a camera when you’re making ‘real’ photos. I like that.

So i ask my new Model Alina to help me with making a comparison. I don’t go into the boring technical things, i like to take it easy. So i just trial-and-errored my way through the Tone-Mapping tab and show you some of my results. May it help you to have a good start with that Iray thingy.

Let’s look at the default render:

iray_tone-mapping_defaultI quickly set up this simple scene, set “Environment” to “Scene Only” and left everything else – including the Camera’s Headlamp (auto) – untouched.

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