Let’s talk about SimPose. Or, to make this post less specific, let’s also talk about posing in general… Posing of virtual models, avatars or however you call those sexy digital bunnies.
This post starts a small series of workshops about the methods i use to do 3D-Art.
How can you create good-looking poses? How can you compose a whole scenery? How do i pimp up the hot bodies of my models? How do i create all those wonderful virtual smut?
You want to know? I’m going to tell you…
Sorry to bother you, non-simmers!
But this time i must bother all of you who are not creating with The Sims 2. It’s required that i underline some things about the posing tool SimPose2 first.
SimPose is available here but before you try it you need to realize that it’s still some kind of unfinished software. Working with SimPose is really hardcore! Anyway, it is good enough to create great imagery.
SimPose in theory!
Before you start posing:
- Make the SimPose stage as large as possible. Move the borderline to the left. Go to “View” and switch off “Toolbar” and “Status Bar”.
- Also in “View” switch off “Show Ground Plane”. In “View/Options” set up solid blue as background color. Make your model appear in an all blue surrounding (other solid colors may work as well).
- Load your model and zoom in, let the model fill the whole screen.
- In “View/Set Lighting State” click on “Enable Lighting” and choose a middle gray tone. If SimPose didn’t crash here you’re on the safe side.
Note: What you see is what you get. The bigger your monitor screen the better.
SimPose-Beginners should avoid the following things because they can easily mess up everything. Try these only when you are an advanced poser:
- Don’t rotate and move the view-stage to see the model from the side you want. Navigating in SimPose can be tricky. Better use the slider “root_trans / slider 3” to rotate the model around the vertical axis.
- Don’t worry when your pose does not look nice from all sides. Most poses only look perfect from only one point of view. 360° degree poses are state-of-the-art and very hard to create.
- Don’t expect SimPose to put out only beautiful results. SimPose is only for posing, it can position a model and add some lighting/shading – but the final master picture will always be created later in the graphic editor (Photoshop, Gimp…). This step is called post-processing.
- Avoid using the “Screen Capture” function in SimPose (File/Screen Capture/…). It’s buggy and a potential SimPose crasher. Always use stand-alone screenshot makers like WinSnap or others.
A Guide through the sliders!
In SimPose every joint has 3 sliders that move the model’s joint into different directions. Not every pose slider is useful! Here’s a list of the sliders i never use:
- “auskel” and “root_rot”: I can’t remember that i’ve ever used them. “root_trans” is the rotation tool of choice.
- “Joint8”… stay away, useless.
- I never touch “thumb1” as well. Everything you need for thumb posing you can do with “thumb0” and “thumb2 / slider 3”.
- Can’t see anything that “breathe_trans” puts an effect on.
- Everything including “dress” and below is useless. You don’t have anything to do in this area.
These sliders i only use in special situations:
- “Location” is for last step fine tuning. Especially to make 2 (or more) models fit together.
- “Spine2” often creates strange looking poses. Normally i avoid this slider.
- “bicep” is only emergency fine tuning. Playing with “upperarm” is enough most of the time.
- “wrist” can create good-looking arm-poses but is not required in most cases. Also good for fine-tuning.
- “pelvis” can create nice poses as well. But many poses you see in the internet look strange because creators have overrated “pelvis”.
Even in the main joints there are still some sliders more useful than others…
Example: While i always use all 3 sliders in “thigh” and “calf”, i never use “anyfinger1 / sliders 1 and 3”. This would mean i can move the joints of my fingertips to the sides, which is pretty painful ;)
Alright for now. Next time i will give you some practical tips and examples about posing a virtual character. This is going to be interesting for non-simmers as well.